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Wooden Stool (3D Studio Max modeling tutorial) page 5 of 6
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Wooden Stool (3D Studio Max modeling tutorial) page 5 of 6

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Wooden Stool (page 5/6)

Written by Mike | Posted on April 27th, 2007
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Wooden Stool (3D Studio Max modeling tutorial) - step 13
Move the slicing plane 200 units below the frozen object. Hit Slice. Move the plane down again 35 units and Slice again.
Wooden Stool (3D Studio Max modeling tutorial) - step 14
Go to Polygon editing mode and select the 4 polygons highlighted in the image above. Inset them (by Polygon) 5 units.
Wooden Stool (3D Studio Max modeling tutorial) - step 15
On top of the modifier stack throw an Edit Poly modifier (if you have Max 9) or convert the object to an Editable Poly.

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