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Wooden Stool (3D Studio Max modeling tutorial) page 4 of 6
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Wooden Stool (3D Studio Max modeling tutorial) page 4 of 6

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Wooden Stool (page 4/6)

Written by Mike | Posted on April 27th, 2007
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Wooden Stool (3D Studio Max modeling tutorial) - step 10
Add another Symmetry modifier. Move the Mirror subobject in the center of the grid.
Wooden Stool (3D Studio Max modeling tutorial) - step 11
With Angle Snap turned on (Shortcut: A), rotate the Mirror subobject until the remaining 2 legs fit in position. No need to check the Flip box this time.
Wooden Stool (3D Studio Max modeling tutorial) - step 12
Back to the Editable Poly level, go to into Edge editing mode (shortcut: 2). Activate the Slice Plane tool then move the slicing plane 35 units below the frozen object. Hit the Slice button.

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