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Smooth Piggy Bank (3D Studio Max modeling tutorial) page 1 of 6
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Smooth Piggy Bank (3D Studio Max modeling tutorial) page 1 of 6

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Smooth Piggy Bank (page 1/6)

Written by Mike | Posted on June 28th, 2007
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Smooth Piggy Bank (3D Studio Max modeling tutorial) - step 1
As the end of the month is near, some of you are probably getting their paychecks. That's why today we will use box modeling to create a nice smooth piggy bank.
Smooth Piggy Bank (3D Studio Max modeling tutorial) - step 2
First, we create a Box with these parameters: Length: 260, Width: 60, Height: 260, Length Segs: 2, Width Segs: 1, Height Segs: 2.
Smooth Piggy Bank (3D Studio Max modeling tutorial) - step 3
Convert the Box to an editable poly, then go into Polygon editing mode (shortcut: "4") and select the four polygons on the left face of the box. We will create now the head of the piggy bank. Bevel the 4 selected polygons as a Group, using a Height of 75 units and an Outline Amount of -16.

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