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Shuriken Ninja Star (3D Studio Max modeling tutorial) page 6 of 6
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Shuriken Ninja Star (3D Studio Max modeling tutorial) page 6 of 6

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Shuriken Ninja Star (page 6/6)

Written by Mike | Posted on July 6th, 2007
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Shuriken Ninja Star (3D Studio Max modeling tutorial) - step 16
Get out of poly subobject mode (hit "4" again) and having the star still selected go to Create Panel > Compound Objects > ProBoolean. Click the Start Picking button and hit the object created by the attachment of all cylinders.
Shuriken Ninja Star (3D Studio Max modeling tutorial) - step 17
Your Shuriken star is finished. Sharp and deadly :)

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