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Realistic Dart (3D Studio Max modeling tutorial) page 5 of 6
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Realistic Dart (3D Studio Max modeling tutorial) page 5 of 6

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Realistic Dart (page 5/6)

Written by Mike | Posted on June 27th, 2007
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Realistic Dart (3D Studio Max modeling tutorial) - step 13
Throw a MeshSmooth modifier with 3 Iterations and the dart body is finished.
Realistic Dart (3D Studio Max modeling tutorial) - step 14
Let's create the fletching now (the tail). In the Front View create a Line like you see above. You can use these coordinates for the vertices and then move the line in place (X,Z): 1(70,0), 2(85,14.85), 3(106,14.85), 4(117,0).
Realistic Dart (3D Studio Max modeling tutorial) - step 15
Convert the line to an Editable Spline. Then select the topmost two vertices and Fillet them about 2 units.

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