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Magic Lamp (3D Studio Max modeling tutorial) page 5 of 6
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Magic Lamp (3D Studio Max modeling tutorial) page 5 of 6

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Magic Lamp (page 5/6)

Written by Mike | Posted on July 20th, 2007
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Magic Lamp (3D Studio Max modeling tutorial) - step 13
With the bottom, things work the same way. Bevel the bottom polygon of the original Box.
Magic Lamp (3D Studio Max modeling tutorial) - step 14
Add two more Bevels.
Magic Lamp (3D Studio Max modeling tutorial) - step 15
Now Inset the polygon to give the bottom a nice edge later.

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