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Magic Lamp (3D Studio Max modeling tutorial) page 1 of 6
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Magic Lamp (3D Studio Max modeling tutorial) page 1 of 6

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Magic Lamp (page 1/6)

Written by Mike | Posted on July 20th, 2007
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Magic Lamp (3D Studio Max modeling tutorial) - step 1
Let's add a bit of magic to our website by adding a tutorial on how to model Aladin's magic lamp.
Magic Lamp (3D Studio Max modeling tutorial) - step 2
We will start with a cube with one segment on all sides. Size is not important, but you'll have to be pretty strict about proportions.
Magic Lamp (3D Studio Max modeling tutorial) - step 3
Convert the Cube into an Editable Poly. Select one side polygon and Bevel it like you see in our image.

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