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Hex Bolt (3D Studio Max modeling tutorial) page 2 of 4
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Hex Bolt (3D Studio Max modeling tutorial) page 2 of 4

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Hex Bolt (page 2/4)

Written by Mike | Posted on July 14th, 2007
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Hex Bolt (3D Studio Max modeling tutorial) - step 4
Convert the geometry to an Editable Polygon or add an Edit Poly modifier. Then go into Polygon subobject mode and select the top polygon. Inset it 17.5 units.
Hex Bolt (3D Studio Max modeling tutorial) - step 5
Extrude the inset polygon 100 units.
Hex Bolt (3D Studio Max modeling tutorial) - step 6
Switch to Edge subobject mode and select all but 12 white edges as seen in the image above.

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