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Golf Ball (3D Studio Max modeling tutorial) page 2 of 3
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Golf Ball (3D Studio Max modeling tutorial) page 2 of 3

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Golf Ball (page 2/3)

Written by Mike | Posted on July 24th, 2007
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Golf Ball (3D Studio Max modeling tutorial) - step 4
Go into Edge subobject mode and select all edges (Ctrl+A).
Golf Ball (3D Studio Max modeling tutorial) - step 5
Chamfer the selected edges 4.75 units.
Golf Ball (3D Studio Max modeling tutorial) - step 6
After chamfering you'll have some edges still selected. Invert the selection using this keyboard combination: Ctrl+I.

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