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Golf Ball (3D Studio Max modeling tutorial) page 1 of 3
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Golf Ball (3D Studio Max modeling tutorial) page 1 of 3

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Golf Ball (page 1/3)

Written by Mike | Posted on July 24th, 2007
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Golf Ball (3D Studio Max modeling tutorial) - step 1
Today we have a shorter tutorial, but with nice results nonetheless, because you'll learn how to model a golf ball.
Golf Ball (3D Studio Max modeling tutorial) - step 2
First, create a GeoSphere with a Radius of 120, 8 Segments and Icosa as Geodesic Base Type.
Golf Ball (3D Studio Max modeling tutorial) - step 3
Convert it to an editable poly, either via right click > Convert To > Convert to Editable Poly or by adding an Edit Poly modifier.

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